![]() Point this at a doorway and hold mouse one, and nothing is coming through. Jacket's peice SMG, modded for stablilty/accuracy maxedīoth weapons break the 40 damage breakpoint, the buzzaw gets 24 whole bullets per ammo pack stepped on, the SMG 10ish, unless this is tweaked in the new release (unlikely). +15 bullets/mag with SMG, LMG, and rifles in auto modeĥ0% of enemy headshot multiplier added to the body.Ĭhance to knock over shields when shot/hitīuzzsaw 42 LMG, fire breather nozzle, bipod, whatever else you feel like These will be spent on some movement thing from ghost/fugitive)īullet storm 15 seconds w/o depleting ammoĬhance to pick up a throwable (read: Molotov for futher area denial. (The remaining 6 points will allow to ace the teir 1 and get the basic teir 2 from another tree. ~~Bullseye basic/ace= 78~~Removed, adding 8 points to leftover. See the individual threads in suggestions/feedback for the new trees. ![]() For those of you who don't know, in the new system, acing a skill from the previous teir is sufficent to climb the tree. Assuming infamy 5, the number of skill points left is listed after each skill purchased. With the new skills that have been revealed to us, i've devised a build to seriously ♥♥♥♥ up the cops, and give a whole new meaning to area denial, particularily in close quarters maps.
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